Eagle Forum Legislative Alerts

Wednesday, October 06, 2010

Who's Responsible for Violent Video Games?

Several states have passed laws to reduce the damage that violent video games do to children by limiting the sale of those games to minors. The laws do not restrict sales to adults. The video game industry is trying to wrap its evil product in the First Amendment because the industry doesn't want any reduction in the enormous profits that come from sales to kids. A case involving this issue is now before the U.S. Supreme Court. The game industry is asking the High Court to create a new type of free speech that would make it impossible to put any limit on this corruption of children's minds and morals by selling them violent role-playing video games. If the industry loses this case it could lose billions of dollars in future revenue. One commentator described this outcome as "apocalyptic" for the industry.

Eleven state Attorneys General signed a friend-of-the-court brief on the side of California to stop the sale of violent video games to children: Connecticut, Florida, Hawaii, Illinois, Louisiana, Maryland, Michigan, Minnesota, Mississippi, Texas, and Virginia.

Other state Attorneys General seem to be hoping the voters won't notice their failure to act. They may care more about getting big contributions than upholding their campaign promises. Money talks, and the video game industry has megabucks to lobby and motivate politically ambitious officials. The California Supervising Deputy Attorney General defending the law limiting sales of violent video games to kids, said, "It's our understanding that there's a pretty intense lobbying effort" by the video game industry.

Families should make clear to their own public officials that the voters will hold them accountable for what they do about this problem of filling children's minds and memories with images of gory, criminal actions.

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